NVIDIA Quadro M2000 4GB (Used)

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Description

NVIDIA Quadro M2000 4GB (Used)

NVIDIA Quadro M2000 4GB (Used)

The Quadro M2000 was a professional graphics card by NVIDIA, launched on April 8th, 2016. Built on the 28 nm process, and based on the GM206 graphics processor, in its GM206-875-A1 variant, the card supports DirectX 12. The GM206 graphics processor is an average sized chip with a die area of 228 mm² and 2,940 million transistors. Unlike the fully unlocked GeForce GTX 960, which uses the same GPU but has all 1024 shaders enabled, NVIDIA has disabled some shading units on the Quadro M2000 to reach the product’s target shader count. It features 768 shading units, 48 texture mapping units, and 32 ROPs. NVIDIA has paired 4 GB GDDR5 memory with the Quadro M2000, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 796 MHz, which can be boosted up to 1163 MHz, memory is running at 1653 MHz (6.6 Gbps effective).
Being a single-slot card, the NVIDIA Quadro M2000 does not require any additional power connector, its power draw is rated at 75 W maximum. Display outputs include: 4x DisplayPort 1.2. Quadro M2000 is connected to the rest of the system using a PCI-Express 3.0 x16 interface. The card measures 201 mm in length, 111 mm in width, and features a single-slot cooling solution.

Graphics Processor

GPU Name
GM206
GPU Variant
GM206-875-A1
Architecture
Maxwell 2.0
Foundry
TSMC
Process Size
28 nm
Transistors
2,940 million
Density
12.9M / mm²
Die Size
228 mm²
Chip Package
BGA-1428

Graphics Card

Release Date
Apr 8th, 2016
Generation
Quadro Maxwell
(Mx000)
Predecessor
Quadro Kepler
Successor
Quadro Pascal
Production
End-of-life
Bus Interface
PCIe 3.0 x16

Clock Speeds

Base Clock
796 MHz
Boost Clock
1163 MHz
Memory Clock
1653 MHz
6.6 Gbps effective

Memory

Memory Size
4 GB
Memory Type
GDDR5
Memory Bus
128 bit
Bandwidth
105.8 GB/s

Render Config

Shading Units
768
TMUs
48
ROPs
32
SMM Count
6
L1 Cache
48 KB (per SMM)
L2 Cache
1024 KB

Theoretical Performance

Pixel Rate
37.22 GPixel/s
Texture Rate
55.82 GTexel/s
FP32 (float)
1.786 TFLOPS
FP64 (double)
55.82 GFLOPS (1:32)

Board Design

Slot Width
Single-slot
Length
201 mm
7.9 inches
Width
111 mm
4.4 inches
TDP
75 W
Suggested PSU
250 W
Outputs
4x DisplayPort 1.2
Power Connectors
None

Graphics Features

DirectX
12 (12_1)
OpenGL
4.6
OpenCL
3.0
Vulkan
1.3
CUDA
5.2
Shader Model
6.7

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